The slice-of-life game features music inspired by 2000s pop-punk.
Sony’s State of Play, Summer Game Fest showcase, and Xbox Games Showcase may well get a lot of the attention this week. However, there are dozens of other showcases that highlight all kinds of games, often under a specific theme. One of them is Black Voices in Gaming, which highlighted the projects of black developers. A bunch of games caught my attention during the showcase and RollerGirl is one that really stood out to me.
It’s a slice-of-life narrative adventure in which you play as Naomi, a 16-year-old girl who rollerblades around town looking for odd jobs she can do to earn enough money to fix her car. She will meet her first crush and also unravel a local mystery.
Between chatting and helping her neighbors, Naomi will listen to her MP3 player while exploring her small town over the course of a summer in the mid-2000s. You’ll find music all over town to add to your collection. The environment changes depending on the mood of what you’re listening to – this also affects dialogue options. Toronto developer Pushing Vertices is working with local indie bands on the soundtrack, which draws inspiration from 2000s pop-punk.
“RollerGirl is inspired by my small-town childhood, and I hope players feel seen and represented by our game,” said Indigo Doyle, director of Pushing Vertices, in a press release.
At first glance, RollerGirl looks charming, and I’ll always appreciate a game that hits close to home for its creators. There is no release date for RollerGirl Not yet. It will be available on Steam in the future.
