Riot Games completes development of its first fighting game 2XKO. According to a post on the company’s website, Riot will retain 2XKO‘s servers are online and plan to provide content updates through the end of the year. Active development of the game ended, however, as the game’s costs far exceeded its revenue.
Starting today, August 20, Riot announces that it is disabling the ability to purchase KO Points to purchase things in 2XKOthe store. The company is also starting to process refunds for anything purchased in-game before August 20. Anyone playing on PC should receive their refund “within the next two weeks,” with all PC refunds ideally completed by November, Riot says. For players on PlayStation and Xbox, the company says console customer support may contact you to confirm payment details in the coming weeks before refunds are distributed.
With heavy hearts, the @Play2XKO team shares an update on the future.
– Active development will end in December.
– The final content patch will go live in October.
– Servers remain online.
– In-game purchases made before August 20 will be refunded. pic.twitter.com/FKquzTd6xc— Riot Games (@riotgames) August 20, 2026
In terms of new final parts 2XKO content, Riot will deliver everyone’s favorite mage support, Lux, on September 8 as part of patch 1.3.1. The patch will also introduce the 2XKO Ultimate Bundle, a $40 package containing almost every cosmetic in the game, including Lux’s. Alongside the new character, the update will make items like stages and player profile items available for purchase with earned in-game currency, remove ranked lobbies, and make all champions in the game available to play for free.
Riot plans to keep its promises 2XKOThe latest new character, pistol-wielding ADC Samira, via patch 1.3.3 in October, which could be followed by bug fixes in December if necessary. After that, “2XKO the servers (will) remain online and the game will still be available as a free download on PC, PlayStation 5 and Xbox Series X/S,” Riot says.
2XKO launched for free on PC, PlayStation, and Xbox in January 2026, marking Riot’s biggest foray outside of PC development since porting its multiplayer shooter Valorant to consoles in 2024. The company’s decision to lay off half of 2XKOThe February dev team was the first sign that the game might not have performed as well as they wanted. Even though “pockets of the FGC” expressed interest in the game early on, according to Riot, it was not happening on a scale that achieved its goals.
“Even within the genre, diehard Tag Fighter players loved it 2XKObut most other fighting game players have struggled to find reasons to stick with the game,” the company says. “To be very clear: we would have continued active development if we saw a viable future, but 2XKO it costs us a lot more to operate than it brings in, and engagement has remained relatively stable despite our larger updates.
